Tonight, I decided to get into a Mousin’ Around that has been in the shop for a while. I picked it up from a lady’s garage a year or more ago, and had thought it was pretty nice at the time. Upon closer examination, the problems started to surface.
The center moving drop target bank was broken, stuck down, and scotch tape covered the hole. A quick exam showed that the bracket was broken preventing the targets from moving up and down smoothly. My partner Bob and I have been fixing games for about 20 years, and I have learned over the years to trust his wisdom in repairing all things mechanical. So off with Bob the target bank mech went for repair.
Next we examined the playfield in more detail. The lane diverter at the very back did not work – it was stuck under the plastic ramp. Whoever worked on this last apparently reassembled the playfield incorrectly. I made a mental note to look closer at that once the playfield is out.
We started to pull the plastics off in preparation for cleaning. Of course, half of the screws must have been lock-tited in, so we ended up breaking off the heads of the bolts. A couple os screws stripped so bad, we had to clamp a vise grip pliar on them and twist them off! Once the heads were broken off, it was a simple matter to knock the tee-nuts out by hammering the broken bolts from the top of the playfield and install new tee nuts and bolts.
Getting the ramps out was easier than it first looked – a nice design by the Bally team! Once the playfield was stripped, we pulled it out and turned it upside down to get to the bottom. Upon close inspection, we located at least ten broken wires, mostly on general illumination, but also on the right kicker. Two of thelamp sockets for two of the pop bumpers were missing. Not sure whay someone would take them out? Did they have problems in this circuit and cut them out to eliminate a problem? Not sure, but we followed our policy of righting every hack the previous mechanic created and put the pin back to factory. We would just trouble-shoot any lighting problems that might arise from doing so.
Also, Bob took a look at the diverter mechanism which was now free from the ramp which had previously jammed it. The ramp was not switching from out to in with each pulse of the coil as it should. Bob dissembled it and found the odd-shaped plastic that makes it rotate back and forth was thick with hardened grease. A quick clean and reassembly and all was back to normal. Once finished on bottom, we replaced the playfield in the game and started the cleaning process.
A thorough cleaning and waxing of the playfield, cleaning of all plastics and ramps with Novus, installation of a box of 89’s and three or four boxes of 47’s, and we were ready to reassemble.
Reassembly went fairly quickly, and it was time for the “smoke test” – you know, when you give the pin a chance to let its smoke out? This is where we see if the new pop bumper light suddenly get VERY bright or VERY dim and then the smoke appears. Fortunately, no drama appeared, and we played a few test games to assess what further work would be required.
The list was fairly short – a new battery holder on the MPU, which showed heavy corrosion, a burned GI edge connector, the right 16 digit alpha-numeric display was completely dead, and the cabinet and legs would need some serious cosmetic attention. Oh well, the shop is a disaster of scattered tools, dirty paper towels, old rubber rings, burned and blackened light bulbs, and it was midnight. Sufficient unto each days its evil! Tomorrow is another day.